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Welcome to the Guild Wars Elementalist Skills and Attributes Database
The Elementalist Attributes Menu Air Magic Home
Earth Magic Energy Storage Fire Magic Water Magic No Attribute
A List of Elementalist Water Magic Skills


Icy Prism
Target foe is struck for 10 cold damage. If target foe is using a Signet, that Signet is interrupted and all of that foe's Signets are disabled for 3 seconds.

cost: 10 | recharge: 15 second(s) | activate: 1 second(s)
Player Notes:
Improving the attribute level increases both the amount of cold damage and Signet affect.

Mirror of Ice
For 60 seconds, the next time an enemy spell would deal damage to you, that damage is negated and that spell's caster takes 10 damage.

cost: 5 | recharge: 10 second(s) | activate: 1/4 second(s)
Player Notes:
The damage returned increases with more Water Magic levels.

Shattertone
Target foe is struck for 10 cold damage and is Hexed with Shatterstone for 3 seconds. When Shatterstone ends, that foe is struck for 15 cold damage.

cost: 15 | recharge: 10 second(s) | activate: 2 second(s)
Player Notes:
Increase the amount of cold damage in both instances with more attribute points distributed to Water Magic.

Teinai's Prison
Hex Spell. For 8 seconds, target foe's legs are encased in ice causing the foe to ve 66% slower. This effect ends if target takes fire damage.

cost: 10 | recharge: 30 second(s) | activate: 2 second(s)
Player Notes:
Duration of encasement increases with higher attribute.

Vapor Blade
Target foe is struck for 15 cold damage. Vapor Blade deals half damage if that foe has any Enchantments on them.

cost: 15 | recharge: 7 second(s) | activate: 2 second(s)
Player Notes:
Amount of Cold Damage increases with higher attribute levels.



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