Icy Prism |
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Target foe is struck for 10 cold damage. If target foe is using a Signet, that Signet is interrupted and all of that foe's Signets are disabled for 3 seconds.
cost: 10 | recharge: 15 second(s) | activate: 1 second(s)
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Player Notes:
Improving the attribute level increases both the amount of cold damage and Signet affect.
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Mirror of Ice |
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For 60 seconds, the next time an enemy spell would deal damage to you, that damage is negated and that spell's caster takes 10 damage.
cost: 5 | recharge: 10 second(s) | activate: 1/4 second(s)
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Player Notes:
The damage returned increases with more Water Magic levels.
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Shattertone |
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Target foe is struck for 10 cold damage and is Hexed with Shatterstone for 3 seconds. When Shatterstone ends, that foe is struck for 15 cold damage.
cost: 15 | recharge: 10 second(s) | activate: 2 second(s)
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Player Notes:
Increase the amount of cold damage in both instances with more attribute points distributed to Water Magic.
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Teinai's Prison |
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Hex Spell. For 8 seconds, target foe's legs are encased in ice causing the foe to ve 66% slower. This effect ends if target takes fire damage.
cost: 10 | recharge: 30 second(s) | activate: 2 second(s)
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Player Notes:
Duration of encasement increases with higher attribute.
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Vapor Blade |
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Target foe is struck for 15 cold damage. Vapor Blade deals half damage if that foe has any Enchantments on them.
cost: 15 | recharge: 7 second(s) | activate: 2 second(s)
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Player Notes:
Amount of Cold Damage increases with higher attribute levels.
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