|
Icon |
Skill |
Description |
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Animate Bone Fiend |
Exploit nearest target corpse to animate a level 1...12 bone fiend. Bone fiends can attack at range. |
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Animate Bone Horror |
Exploit target corpse to animate a level 1...12 bone horror. |
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Animate Bone Minions |
Exploit target corpse to animate two level 0...8 bone minions. |
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Animate Flesh Golem |
Eploit nearest corpse to animate a level 3 Flesh Golem. The Flesh Golem leaves an exploitable corpse. You can have only one Flesh Golem at a time. |
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Animate Vampiric Horror |
Exploit nearest corspe to animate a level 1 Vampiric Horror. Whenever a Vampiric Horrow you control deals damage, you gain the same amount of health. |
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Aura of the Lich |
For 15 seconds, your maximum health is halved, but you take half damage and half healing from all sources. When Aura of the Lich ends, you are healed for 50 health. |
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Bitter Chill |
Target foe is struck for 5 cold damage. If that foe has more health than you, Bitter Chill recharges instantly. |
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Blood of the Master |
Sacrifice 10% maximum health. All adjacent undead allies are healed for 30...99 health. |
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Consume Corpse |
Exploit a random target. You teleport to that corpse's location and gain 25 health and 5 energy. |
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Dark Aura |
For 30 seconds, whenever target ally sacrifices health, dark aura deals 5...28 shadow damage to adjacent enemies and you lose 5 health. |
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Death Nova |
For 30 seconds. if target ally dies, all adjacent foes are struck for 26...85 damage and are poisoned for 15 seconds. |
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Deathly Chill |
Target foe is struck for 5...28 cold damage (before armor). If that foe's health is below 50% you deal an additional 5...28 shadow damage. |
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Deathly Swarm |
Deathly Swarm flies out slowly and strikes for 15...67 cold damage (before armor) on up to three targets. |
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Discord |
If target foe is suffering from a Condition and under the effect of a Hex or an Enchantment, that foe suffers 15 damage. |
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Fetid Ground |
Target foe is struck for 15 cold damage. If that die is knocked down, that foe becomes Poisoned for 5 seconds. |
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Infuse Condition |
For the next 15...51 seconds, whenever you receive a condition, that condition is transferred to your closest minion instead. |
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Malign Intervention |
For 5 seconds, target foe recieves 20% less benefit from healing. If target foe dies while hexed with Malign Intervention, a level 1 masterless bone horror is summoned. |
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Putrid Explosion |
The corpse nearest your target exploded sending out a shockwave that deals 24 damage to nearby doe....er...foes. |
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Rising Bile |
For 30 seconds, this hex does nothing. When rising bile ends, that foe and all foes in the area take 1 damage for each second rising bile was in effect. |
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Rotting Flesh |
Target fleshy creature becomes diseased for 10 seconds and slowly loses health. |
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Soul Feast |
Exploit target corpse to steal 50...234 health. |
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Tainted Flesh |
For 20...39 seconds, target ally is immune to disease, and anyone striking that ally in melee becomes diseased for 3...13 seconds. |
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Taste of Death |
Steal 100...340 health from target animated undead ally. |
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Taste of Pain |
If target foe is below 50% health, you gain 30 health. |
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Veratas Aura |
Sacrifice 33% maximum health. All hostile animated undead in the area become bound to you. Verata's aura ends after 120 to 264 seconds. When verata's aura ends you lose your bond with any undead bound to you. (50% failure chance with death magic 4 or less) |
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Veratas Gaze |
If target hostile animated undead has a master, its bond to its master is broken making it hostile to other creatures. If it had no master, you become its master. (50% failure chance with death magic 4 or less) |
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Veratas Sacrifice |
Sacrifice 15% minimum health. For 8 seconds all adjacent undead allies gain +10 health regeneration. All conditions are removed from those allies and transferred to you. |
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Vile Touch |
Touch target foe to deal 20 damage. |
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Virulence |
If target foe was already suffering from a condition, that foe suffers from disease, poison, and weakness for 3...13 seconds and weakness as well. |
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Well of Suffering |
Exploit target corpse to create a well of suffering at its location. For 10 seconds, enemies in that area suffer health degeneration of -1. |
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Well of the Profane |
Exploit nearest corpse to create a Well of the Profane at it's location. For 8 seconds, foes in that area are stripped of all Enchantments. (50% failure chance with Death Magic of 4 or less) |