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Welcome to the Guild Wars Monk Skills and Attributes Database
The Monk Attributes Menu Divine Favor Home
Healing Prayers Protection Prayers Smiting Prayers No Attribute
A List of Monk Healing Prayers Skills


Dwaynas Kiss
Heal target other ally for 15...51 points and an additional 5...17 points for each enchantment or hex on that ally.

cost: 5 | recharge: 3 second(s) | activate: 1 second(s)
Player Notes:
Both healing bonuses are tied to the Healing Prayer attribute level.

Heal Area
Heal yourself and all nearby creatures for 30...150 points.

cost: 10 | recharge: 5 second(s) | activate: 1 second(s)
Player Notes:
Boost your healing bonus to adjecent creatures with more Healing Prayer attributes.

Heal Other
Heal target other ally for 35 points.

cost: 10 | recharge: 3 second(s) | activate: 3/4 second(s)
Player Notes:
Heal target ally for more with more Healing Prayers.

Healing Breeze
For 10 seconds, target other ally gains health regeneration of 2...8.

cost: 10 | recharge: 2 second(s) | activate: 1 second(s)
Player Notes:
Increase health regeneration with more attribute points invested into Healing Prayers.

Healing Hands
For 10 seconds, whenever target ally is truck by an attack, that ally is healed for 5 points.

cost: 5 | recharge: 25 second(s) | activate: 1/4 second(s)
Player Notes:
Health for more points with higher Healing Prayers.

Healing Seed
For 10 seconds, whenever target other ally takes damage, that ally and all adjacent allies gain 3 health.

cost: 10 | recharge: 25 second(s) | activate: 2 second(s)
Player Notes:
Higher Healing Prayers = More Health points to distribute.

Healing Touch
Heal target touched other ally for 16+ points. Health gain from Divine Favor is doubled for this spell.

cost: 5 | recharge: 5 second(s) | activate: 3/4 second(s)
Player Notes:
The amount of healing you give deal to your touched ally is adjusted with more or less Healing Prayers attributes.

Infuse Health
Lose half your current health. Target other ally is healed for 100%...129% of the amount you lost.

cost: 10 | recharge: instant second(s) | activate: 1/4 second(s)
Player Notes:
As you invest more into Healing Prayers, the percentage of healing granted improves.

Live Vicariously
While you maintain this "Enchantment," whenever target ally hits a foe, you gain 1...11 health.

cost: 5 | recharge: instant | -1 energy regeneration. second(s) | activate: 2 second(s)
Player Notes:
You gain more health with a better Healing Prayer Attribute.

Mending
While you maintain this "Enchantment," target ally gains health regeneration of +1...+3.

cost: 10 | recharge: instant | -1 energy regeneration second(s) | activate: 2 second(s)
Player Notes:
Faster health regeneration is tied to a higher level for the attribute.

Orison of Healing
Heal target ally for 20+ points.

cost: 5 | recharge: 2 second(s) | activate: 1 second(s)
Player Notes:
Boost the healing points with better Healing Prayers.

Restore Life
Touch the body of a fallen party member. Target party member is returned to life with 26%...45% health and 42%...80% energy.

cost: 10 | recharge: instant second(s) | activate: 8 second(s)
Player Notes:
Works as intended. Boost your Healing Prayers to provide a higher level of health and energy once party member is resurrected.

Vigorous Spirit
For 30 seconds, each time target ally attacks or casts a Spell, that ally is healed for 1 points.

cost: 5 | recharge: 4 second(s) | activate: 1 second(s)
Player Notes:
Investing more into Healing Prayers will improve the number of points for which that ally is healed.

Word of Healing
Heal target ally for 16...67 points. Heal an addition 15...83 points if that ally is below 50% health.

cost: 5 | recharge: 4 second(s) | activate: 3/4 second(s)
Player Notes:
Increase the amount of healing in both instances with a modification to your Healing Prayer attributes.



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