Distracting Shot |
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If distracting shot hits, it interrupts target foe's action but deals only 1...11 damage. If that interrupted action was a skill, that skill is disabled for an additional 20 seconds.
cost: 5 | recharge: 10 second(s) | activate: 1/2 second(s)
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Player Notes:
The damage for this arrow attack is modified by your level of Expertise.
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Dodge |
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For 5 seconds, you move 33% faster than normal and have a 27%...65% chance to evade incoming arrows. Dodge ends if you attack.
cost: 5 | recharge: 30 second(s) | activate: 0 second(s)
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Player Notes:
Add to your Expertise to increase the duration of this stance.
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Escape |
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For 5...15 seconds, you move 25% faster than normal and have a 75% chance to evade attacks.
cost: 5 | recharge: 30 second(s) | activate: 0 second(s)
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Player Notes:
Note that the length of time you move faster and evade attacks is attributed to your Expertise level.
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Lightning Reflexes |
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For 5...10 seconds, you have a 75% chance to evade melee and projectile attacks, and you attack 33% faster.
cost: 10 | recharge: 45 second(s) | activate: 0 second(s)
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Player Notes:
Ecluded from this list of things you can evade would be hexes or enchantments, methinks. Add to your Expertise to improve the staying power of this skill.
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Marksmans Wager |
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For 12 seconds, you gain 5...9 energy whenever your arrows hit, but lose 10 energy whenever your arrows fail to strike.
cost: 5 | recharge: 24 second(s) | activate: 2 second(s)
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Player Notes:
The duration of this preparation is not modified by your level of Expertise, but the amount of Energy you gain will scale up or down.
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Oath Shot |
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If oath shot hits, all your skills except Oath Shot are recharged. If it misses all your bow attacks are disabled for 10 seconds. (50% chance to miss with marksmanship 7 or less.)
cost: 10 | recharge: 20 second(s) | activate: 0 second(s)
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Player Notes:
None of the numbers for Oath Shot are modified by your level of Expertise. However, a level 7 or higher has a direct impact on the effectiveness of this Boaw Attack.
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Point Blank Shot |
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Shoot an arrow that has half the normal range, but strikes for +10 damage.
cost: 10 | recharge: 3 second(s) | activate: 0 second(s)
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Player Notes:
Deal more damage with improved Expertise.
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Practiced Stance |
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For 20 seconds, your Preparations recharge 50% faster and last 24%...45% longer.
cost: 5 | recharge: 15 second(s) | activate: 0 second(s)
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Player Notes:
Expertise levels will modify the duration of this stance and lengthen your Preparation's effectiveness. Standing in front a mirror practicing won't help, you will need to add to the attribute instead.
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Throw Dirt |
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Target touched foe and adjacent foes become blinded for 3 seconds.
cost: 5 | recharge: 45 second(s) | activate: 1 second(s)
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Player Notes:
Your Expertise level will modify the duration of this skill
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Whirling Defense |
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For 8...18 seconds, you have 75% chance to block attacks. Whenever you block an arrow this way, adjacent foes take 5...17 piercing damage.
cost: 10 | recharge: 60 second(s) | activate: 0 second(s)
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Player Notes:
Both stance duration and deflected damage are modified by your level of Expertise.
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