Dodge |
 |
For 5 seconds, you move 33% faster than normal and have a 27%...65% chance to evade incoming arrows. Dodge ends if you attack.
cost: 5 | recharge: 30 second(s) | activate: 0 second(s)
|
Player Notes:
Add to your Expertise to increase the duration of this stance.
|
|
Dryders Defense |
 |
For 5...10 seconds, you gain 75% chance to evade attacks and 34...55 armor against elemental damage.
cost: 5 | recharge: 60 second(s) | activate: 0 second(s)
|
Player Notes:
The length of this Stance will be modified by your Wilderness Survival
|
|
Lightning Reflexes |
 |
For 5...10 seconds, you have a 75% chance to evade melee and projectile attacks, and you attack 33% faster.
cost: 10 | recharge: 45 second(s) | activate: 0 second(s)
|
Player Notes:
Ecluded from this list of things you can evade would be hexes or enchantments, methinks. Add to your Expertise to improve the staying power of this skill.
|
|
Serpents Quickness |
 |
For 15...27 seconds, recharge times for your skills are reduced by 33%. Serpent's quickness ends if your health drops below 50%.
cost: 5 | recharge: 45 second(s) | activate: 0 second(s)
|
Player Notes:
Adding to Wilderness Survival will improve the length you can maintain this Stance. Ideally suited for a long ranged attack.
|
|
Storm Chaser |
 |
For 8...18 seconds, you move 25% faster, and you gain 1...4 energy, whenever you take elemental damage.
cost: 10 | recharge: 30 second(s) | activate: 0 second(s)
|
Player Notes:
Against an Elemental build, this Stance could really help to take down a foe. Add to Wilderness Survival to boost the duration of this stance, and the amount of Energy you gain.
|
|
Tiger's Fury |
 |
All your non-attack skills are disabled for 5 seconds. For 5...10 seconds, you attack 33% faster than normal.
cost: 10 | recharge: 10 second(s) | activate: 0 second(s)
|
Player Notes:
You attack faster for longer as you add more into your Beast Mastery skills.
|
|
Whirling Defense |
 |
For 8...18 seconds, you have 75% chance to block attacks. Whenever you block an arrow this way, adjacent foes take 5...17 piercing damage.
cost: 10 | recharge: 60 second(s) | activate: 0 second(s)
|
Player Notes:
Both stance duration and deflected damage are modified by your level of Expertise.
|
|