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Welcome to the Guild Wars Warrior Skills and Attributes Database
The Warrior Attributes Menu Tactics Home
Axe Mastery Hammer Mastery Swordsmanship Strength No Attribute
A List of Warrior Strength Skills


Battle Rage
For 5 seconds, you move 25% faster and gain double adrenaline from attacks. Battle rage ends if you use any non-attack skills. When battle rage ends, you lose all adrenaline.

cost: 4 adrenaline | recharge: 0 second(s) | activate: 0 second(s)
Player Notes:
The amount of time you move faster scales between 5 and 17 seconds depending on your Strength.

Berserker Stance
For 5 seconds, you attack 33% faster and gain 20% more adrenaline each time you hit a foe in melee. Stance ends if you use a skill.

cost: 5 energy | recharge: 30 second(s) | activate: 0 second(s)
Player Notes:
A stronger Warrior can maintain this stance for longer.

Bull's Charge
For 5 seconds, you move 25% faster than normal and if you strike a fleeing foe in melee, that foe is knocked down. Bull's charge ends if you use a skill.

cost: 5 energy | recharge: 20 second(s) | activate: 0 second(s)
Player Notes:
Stance duration lasts between 5 and 10 seconds depending on Attribute level.

Bulls Strike
If this attack hits a fleeing foe, you strike for +5 more damage and that target is knocked down.

cost: 5 energy | recharge: 8 second(s) | activate: 0 second(s)
Player Notes:
Higher Attribute levels improve the amount of damage dealt.

Defy Pain
For 12 seconds you have an additional 90 health and an additional 20 armor.

cost: 7 adrenaline | recharge: 0 second(s) | activate: 0 second(s)
Player Notes:
Health bonus scales between 90 and 258 with a greater attribute level.

Dolyak Signet
For 8 seconds, you have +10 armor, but your movement is slowed dramatically. 20 sec recharge.

cost: 0 | recharge: 20 second(s) | activate: 0 second(s)
Player Notes:
8...18 seconds and +10 to +18 armor bonus with higher attribute level.

Dwarven Battle Stance
For 5 seconds, if they hit, your hammer attacks interrupt your target. Dwarven battle stance ends if you use a skill.

cost: 10 energy | recharge: 30 second(s) | activate: 0 second(s)
Player Notes:
Improve the number of seconds for this stance by increasing your Attribute Level.

Endure Pain
For 7 seconds you have an additional 90 health.

cost: 5 energy | recharge: 30 second(s) | activate: 0 second(s)
Player Notes:
7...12 seconds and 90...258 health bonus with higher attribute level.

Flourish
All of your attack skills become recharged. You gain 1 energy for each skill recharged by Flourish.

cost: 5 energy | recharge: 10 second(s) | activate: 1 second(s)
Player Notes:
Increase the amount of energy gained with more Strength.

Griffons Sweep
If this attack hits, you strike for 1 more damage. If this attack is evaded, your target is knocked down and suffers 10 damage.

cost: 5 energy | recharge: 5 second(s) | activate: 0 second(s)
Player Notes:
Damage bonus and amount increase with + to Attribute Level.

I Will Avenge You!
For each dead ally nearby you gain 10 seconds of increased attack speed and health regeneration of +3.

cost: 5 energy | recharge: 45 second(s) | activate: 0 second(s)
Player Notes:
Health regen improves between 3 and 6 depending on Attribute level.

I Will Survive!
You gain +3 health regeneration for each condition (bleeding, deep wound, crippled, weakness) you are suffering. This regeneration expires after 5 seconds.

cost: 5 energy | recharge: 30 second(s) | activate: 0 second(s)
Player Notes:
The duration for regeneration improves between 5 and 10 seconds depending on Attribute level.

Power Attack
If this attack hits, you strike for +10 damage.

cost: 5 energy | recharge: 4 second(s) | activate: 0 second(s)
Player Notes:
Damage amount is modified with a higher attribute level.

Protectors Strike
If this attack strikes a moving foe, you strike for 10 more damage.

cost: 5 energy | recharge: 2 second(s) | activate: 0 second(s)
Player Notes:
Boost the damage amount with more Strength.

Rush
For 8 seconds, you move 25% faster.

cost: 4 adrenaline | recharge: 0 second(s) | activate: 0 second(s)
Player Notes:
Greater strength ups the number of seconds from between 8 and 18.

Shield Bash
For 5 seconds, while using a shield, the next melee attack against you is blocked. If the attack was a skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds.

cost: 5 energy | recharge: 20 second(s) | activate: 0 second(s)
Player Notes:
Skill duration is modified with a higher level of Strength.

Sprint
For 8 seconds, you move 25% faster.

cost: 5 energy | recharge: 20 second(s) | activate: 0 second(s)
Player Notes:
boost the amount of time you sprint with greater Strength.

Warrior's Cunning
For 5 seconds, your melee attacks cannot be blocked or evaded.

cost: 10 energy | recharge: 60 second(s) | activate: 0 second(s)
Player Notes:
A stronger warrior has greater cunning.

Warriors Endurance
For 5 seconds, you gain 3 energy each time you hit with a melee attack. Warrior's Endurance cannot raise your energy above 10.

cost: 5 energy | recharge: 30 second(s) | activate: 0 second(s)
Player Notes:
Duration and the capped energy bonus improve with greater Strength.



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